
Perforated Sky
AUD $24.99Hover to reveal details
Perforated Sky
Co-op · 2–4 players · ~8 hrs
A hand-drawn skyfaring adventure about mail carriers stitching a torn continent back together. Local drop-in co-op, no online required.
Boutique game studio · Est. 2016
BinaryGaming.fun is a five-person studio in Waterloo, Sydney making original couch co-op and narrative titles. We prototype fast, playtest in the open, and ship games that feel handmade.
16 Danks Street, Waterloo NSW 2017

The studio
We founded BinaryGaming.fun above a coffee roaster on Danks Street in 2016 with one rule: every mechanic has to earn its place. Nine shipped titles later, we still design around a single table, arguing over frame timing and font kerning until it feels right.
Our work leans into local co-op, hand-drawn art, and chiptune scores recorded in-house. If you have played "Perforated Sky" or "Mint Runner" on a Friday night in Sydney, that was us — and you are exactly who we make games for.
How we build
Every game runs through the same four-stamp pipeline. No outsourced busywork — just the five of us, iterating in the open.
A playable core loop in five days. If it is not fun with grey boxes, we scrap it and start again — no exceptions.
Free Thursday sessions at the studio where locals break our builds. We record every session and read every note.
Hand-drawn frames and in-house chiptune are layered in only once the mechanics are locked, so nothing gets polished twice.
We launch small, patch weekly for a month, then support each title with free content drops for a full year.
Our titles
Three flagship releases, each available on PC and Switch. Hover a stamp to read the details.

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Co-op · 2–4 players · ~8 hrs
A hand-drawn skyfaring adventure about mail carriers stitching a torn continent back together. Local drop-in co-op, no online required.

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Solo · Roguelike · Endless
A one-thumb rhythm roguelike scored to an original chiptune album. Daily seeds and a Waterloo leaderboard we actually check.

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Narrative · 1 player · ~6 hrs
A cosy noir set in a stylised Sydney, solved by reading letters and cross-checking postmarks. Fully voiced by local actors.
Players
Notes pulled from store reviews and our Thursday playtest logbook.
“Played Perforated Sky co-op with my flatmates three nights running. The drop-in system just works — nobody had to make an account or fumble with settings.”
“Mint Runner is the only mobile-feeling game that respects my commute. Ten-minute runs on the light rail and the chiptune soundtrack is genuinely great.”
“Went to a Thursday playtest on a whim and ended up in the credits of Danks Street Detective. This team actually listens to feedback.”
“Bought all three titles in the bundle. The care shows — hand-drawn art, no microtransactions, and free updates that keep landing.”
The dispatch
One short letter a month: build diaries, playtest invites, and early demo keys. No spam, unsubscribe anytime.
We send at most one email a month and never share your address.
Contact
Questions about a build, a press key, or a playtest slot? Reach us directly — a real person on the team will reply.